Extract from ZBrush Central Thread: So I'm starting this this thread to show my path of progression to making a piece for my schools spring show. Which eventually should my piece be good enough, would help me land a job. The type of job I'm trying to land would either be in movies or games, I'm pretty open minded there. However I'm going to lean my piece more towards game work. Being that I'll have a high rez mesh and bake it into a realtime one. that covers both grounds I would think.
I can either choose a pre done concept and model that or make a concept of my own but tt would be a character concept. Although picking a concept to model would be easier I'm thinking of drawing out my own. I'm leaning towards doing something that would fit in with the cinematics of Blizzard so I'm choosing to do a demon hunter (yes I know they are already doing this for Diablo III I love that series!) I have some loose sketches I've done that I will post.
Over the course of the project the idea of what I want to do might change. I will have questions and would definitely enjoy suggestions and viewers pitching in.











